The new kind of failure

To understand what failure is, we must know what success is. We no longer live in a world of absolute success or failure. Things have become more relative, and this calls for redefining success and failure.
The new kind of failure is simply to be boring.
It’s more acceptable to fail in conventional ways than in unconventional ways. It’s corollary: the reward for succeeding in unconventional ways is less than the risk of failing in unconventional ways.
The acceptable, common, easy failure has been done before in the industrial age, and people who were brought up in this era believe that this is the failure that has been requested. But, boring is the result. They are the new failures.
Instead, choose to be remarkable.
Remarkable is associated with the failure that comes with a new risk. When you take a new risk, you open the door to an entirely new form of success. The game is infinite if you play it that way.
The advantage of an infinite game is you get to play as much as you want as long as you are remarkable and choose not to be boring. The process is more exciting than the goal.
If it’s work, the instinct is to do less of it. On the other hand, if you are playing a game, the goal is to keep playing.
Work is a grind; it’s compelled labor. It’s heartless and soulless and is used to please another to generate capital. We hence, depersonalize it and dehumanize if it’s work.
Games, on the other hand, are voluntary. We choose the rules in a such a way that it reflects who we are. The way we play is a part of who we see ourselves becoming. It’s not about winning or losing. It’s personal, and we go all the way in.
In games, it’s moves instead of failures, outcomes instead of tragedies. Whatever happens is part of the game when we bring in the spirit of the game to our work.
Not all games are the same, though.
A finite game is one with a winner and a loser. The goal here is to be the last man standing or to win. The industrial age embraced the idea of finite games. Market share is a finite game and so is hiring someone from your competitor. There’s pressure to be the one in a million.
The purpose of an infinite game is to encourage other players to play better, so you get to keep playing. The connection economy thrives on the infinite game and vice versa. Connections aren’t zero sum investments.
Therefore, to thrive in the new world of work, we must choose to go anti-industrial.
Capitalism is driven by failure.
Industrialization is about eliminating the risk of failure.
“Too big to fail” is the goal of every industrialist,
but “too big to fail” means that capitalism is no longer functioning.

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